Realms of the Old School Renaissance -- Session 72
Feverborne Ygnas got bored and left to pursue her newfound obsession with the language of the fire creatures. She contacted a friend of hers, a druid named Selaena, to help us out. Selaena was not impressed with any of us. Also, it turns out the bugbears are actually hobgoblins.
Upstairs was more of the same: filthy goblin trash mostly picked clean. Nothing but bits of copper and a few silver. We did run into three more goblins in the process of looting a crude prison facility.
Realms of the Old School Renaissance -- Session 71
Feverborne Ygnas approached the burning tree portal and tried to speak with the fiery beings surrounding it. She didn’t say what they talked about, but the creatures seemed to respect the holy symbol of Zuul she presented and when we left the area, the fire was spreading to the northwest. The next day brought rain, and Ygnas seemed disappointed.
We arrived at the caves of chaos and investigated the entrance where other members of the Glorious Blades had previously encountered goblins and ogres.
Realms of the Old School Renaissance -- Session 70
Ygnas Me and Barbarian Boy whispered together, trying to figure out how to get Feverborne out. Or whether to leave him there. Ultimately, we decided to try to get him out, but we couldn’t see any way to get his gear from by the leader’s tent. Definitely not the sword, which was strapped to the lead centaur. The kid can be sneaky. I wasn’t willing to take off my armor and try to sneak into the camp to get the gear, risking getting attacked without my armor on.
Realms of the Old School Renaissance -- Session 69
Ygnas We decided to do some nice quiet exploring on the way to the Caves. Famous last words. Somewhere in the first day of travel, the kid “lost” the bloodthirsty spear while hunting. Kinda think he did it on purpose, and I don’t blame him a bit. On one day, we got up and noticed our waterskins were empty. All of them. And Feverborne and Barbarian Boy have a lot of waterskins between them.
Realms of the Old School Renaissance -- Session 68
Ygnas We made out way to the wagon, which had of course been pilfered. Finally, we camped. I healed Feverborne. Our supplies in the wagon now gone along with one of the mules, we decided to head south to the closest town for supplies. After more rest and prayers and healing along the way, we were all almost as healthy as we were going to get. We had a disturbing day during the trip huddled in my tent under both tarps, waiting out acid rain.
Realms of the Old School Renaissance -- Session 67
Feverborne We fought the ghoul, but the fae blade couldn’t touch it, and I couldn’t attack anything else – it was like I was possessed, even though I kept my head for the first minute or two. I’m getting more and more reluctant to draw that damn magic sword, especially since it couldn’t even hit the damn thing I was so focused on. The sword just passed right through despite perfect form.
Realms of the Old School Renaissance -- Session 66
Feverborne As it turned out, I found the trap mecvhanism myself, and got a mouthful of poison gas in the process. The kid was busy having a barbarian staring contest with a spirit wolf. Seems he asked it for a gift when it offered a question answered. Wolf spirits are prickly things. It especially did not appreciate being asked to bless Snausages. After he got that sorted out we demonstrated the trap mechanicism, and figured out a way to safely discharge the trap when opening the door.
Realms of the Old School Renaissance -- Session 65
Feverborne Bern sent a message that he needed me to help u-Heury explore some barbarian tribe burial mound, so I went over to check it out and met up with Ygnas and Landon, who were presently dangling u-Heury down a well from a rope. The rest of us followed, and the kid promptly stuck his spear into the wall and opened a secret door, revealing a small group of drunken goblins.
Realms of the Old School Renaissance -- Session 64
Feverborne (Interlude)
So Lyrian and I got to drinking and talking (in that order) and decided to go investigate the strange lack of rumors from Helix, seeing as I grew up there. We signed up with a caravan heading to Ironguard Motte, and managed to get there in just under two weeks. A glorious dinner at The Bloated Halfling led to an attempt at a conversation with the wizard Mazah, but he wasn’t in.
Realms of the Old School Renaissance -- Session 63
Bern So we stumbled around in the forest for a while, looking for a mound and finding nothing. We did find a nest of phase spiders, which are like normal spiders except they can disappear, and have an absolutely vicious poison that takes ten minutes to kill you. We didn’t realize they were phase spiders at first; the kid shot one with his bow and hurt it a bit, but I put in a solid hit with mine and it just bounced off.