Gaming

A 234-post collection

Evil Overlord -- Barron

By Matthew Hunter |  Nov 3, 2017  | eviloverlord, gaming
Barron (Half-Elven Property Redistribution Specialist played by Matt) in the Evil Overlord campaign. In an illustrious start to his career in Rookroost, Barron was betrayed by his guildmates and sold into slavery on his first day at work. Orientation is a bitch. Elward Alden is his real name, but when he doesn’t trust people he gives out one of his many handles (he is currently using Barron). Raised a bastard love child of a human father and elf mother, he was always looked down upon in the elf community for being a half breed.
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Evil Overlord -- Saltmarsh

By Matthew Hunter |  May 2, 2017  | eviloverlord, gaming
Saltmarsh is a small town, though still larger than Dunwitch. It is near the coast, with port facilities and a fishing fleet. The fleet sends its catch from both the ocean and the nearby salt marsh (for which the town is named) to Rookroost, providing a steady supply of seafood for those wealthy enough to afford it (and the necessary salt or preservation spells to preserve it). The road to town from Rookroost brings you to the top of a sea-facing cliff overlooking the town, and you can see the port itself laid out before you, with the bulk of town further inland on higher ground.
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Evil Overlord -- Dunwich

By Matthew Hunter |  May 2, 2017  | eviloverlord, gaming
Characters begin in the small town of Dunwitch, named (according to local legend) for its founder, a nameless hag and healer who lived out her years as a hermit outside the nearby walled city of Rookroost. Her cures were so efficacious and her protective spells so potent that she soon had a thriving community established around her small forest hut. As the poor woman was nearly deaf and blind in her old age, she never quite realized.
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Evil Overlord -- Rookroost

By Matthew Hunter |  May 2, 2017  | eviloverlord, gaming
The City of Rookroost Rookroost is one of the bandit kingdoms, a city-state in barely civilized territory that exists in a state of low-level perpetual warfare with most of its neighbors and even its own residents. Half-Orcs are common and make up most of the city guard. Half-elves are common in the outlying towns and forests, but full elves are rare. Leadership Officially, the city follows General Perneti, who is in charge of the city guard.
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