Evil Overlord -- Session 8
S1: Sinister Secret of Saltmarsh The 8th full game session. Dean (Thic Duc), Larry (Michael), and new player Matt (character name to be determined).
As we left the party, a number of them had fallen victim to a gas cloud released from the chest in the wizard’s cabin. Due to player absences, characters without players were declared victims of the cloud and would wake up when their players return.
Evil Overlord -- Session 7
S1: Sinister Secret of Saltmarsh The 7th full game session. Dean (Thic Duc), Larry (Michael), Todd (Phil), and new player Jennifer (Garmanarnar).
As we left the party, they were spending the night at the Fish Tail Inn, having sent to Rookroost for reinforcements and rooted out the rest of the enemy forces from the cave system. The town council met them at the inn the next morning, eager to hear their explanation for the death of Ned and Ed, the missing horse and cart, and whatever else had gone wrong.
Evil Overlord -- Session 6
S1: Sinister Secret of Saltmarsh The 6th full game session. Dean (Thic Duc), Larry (Michael), and Todd (Phil).
As we left the party, they were preparing to spend the night in the basement, with Ned and Ed trading off watching for signals from the ship, and the secret door leading to the unexplored cave system blocked off by a bed. Just as Ned and Ed were complaining that they didn’t want to be left alone in the house until the whole place was explored and declared safe, the party noticed someone – or something – trying to open the secret door from the other side.
Evil Overlord -- Session 5
S1: Sinister Secret of Saltmarsh The 5th full game session. Dean (Thic Duc), Larry (Michael), and Todd (Phil).
As we left the party, they were preparing to camp in the forest overnight, but they quickly thought better of that idea and chose to return to town instead. They set off down the road, in the dark of night, with naught but a bullseye lantern for light… and were promptly ambushed by bandits.
Evil Overlord -- Session 4
S1: Sinister Secret of Saltmarsh The fourth full game session. Dean (Thic Duc), Mary (Kriselle), Larry (Michael), and Todd (Phil).
As we left the party, Daphne had just been rescued, and most of the party was still recovering from the wounds suffered at the teeth of the giant weasel. Thic Duc, as the only hale and whole member of the party, drove the Mystery Machine back to Saltmarsh, where the local healer tended wounds and restored vigor.
Evil Overlord -- Session 9
S1: Sinister Secret of Saltmarsh The 9th full game session. Dean (Thic Duc), Larry (Michael), Matt (Barron), returning player Mary (Kriselle) and new player Mariel (Leah).
As we left the party, they were returning to Saltmarsh on board the Sea Ghost. The goal was to sell the cargo, possibly the ship itself, and to figure out where to take the party next. The obvious next step would be to investigate the lizardfolk village expecting a shipment of weapons, but those lizardfolk had also paid for those weapons and would not be inclined to pay twice.
Evil Overlord -- Session 3
S1: Sinister Secret of Saltmarsh Previously… The third full game session. Dean (Thic Duc), Mary (Kriselle), Larry (Michael), and Todd (Phil).
The adventure resumes where the last session left off. The party has finished their lunch while waiting for the monk to regain consciousness. After an hour or so, he did, and the party reentered the manor, resuming their explorations towards the back area of the first floor. The first room appeared to be a dining room, and was completely empty.
Evil Overlord -- Session 2
S1: Sinister Secret of Saltmarsh The second full game session. Dean (Thick Duck), Mary (Kriselle), Larry (Michael), Karl (Burgess), Todd (Phil), and Patrick. Todd is a new player, with a magic-user.
Initial discussion centered on exploring the mysterious lights and sounds in the manor near Saltmarsh. However, there was some unfinished business to sort out first..
In Dunwitch, a ranger and a magic-user noticed a raving madman standing upon one of the stones at the Holy Day Inn.
Evil Overlord -- Session 1
The first full game session. Dean (Thic Duc), Mary (Kriselle), Doug (Thorbald), Larry (Fafhrd), and Karl (Burgess).
We left the initial group of six people investigating the Sage’s Tower. With one of the players missing, three party members remained just outside the bottom of the staircase, cowering in fear and inexperience… Fafhrd and the Mouser advanced boldly to the right, encountering two doors. One led to a room filled with animals, most of them in cages, but several giant rats and several bat-like creatures turn and rush the party in a frenzied mob.
Evil Overlord -- Session 0
After a routine trip to Rookroost, Tom o’ the Seven Sevens puts out the word to all residents of Dunwitch. Trouble is afoot, he says. The realm needs those of strong arm, quick mind, dextrous fingers. More than that, the realm needs men of good heart and a thirst for adventure.
(“What about ale?” “Aye, that too, but adventure first!”)
All men and women nearing adulthood but not yet settled in their lives, or yearning for something more, and especially anyone who is feeling the call of destiny or who has ever been the subject of a prophecy, are requested to gather in the tavern for an announcement that will have a profound impact on their lives, the lives of all their friends, and even the lives of their livestock and pets.