Evil Overlord -- Session 3
S1: Sinister Secret of Saltmarsh Previously… The third full game session. Dean (Thic Duc), Mary (Kriselle), Larry (Michael), and Todd (Phil).
The adventure resumes where the last session left off. The party has finished their lunch while waiting for the monk to regain consciousness. After an hour or so, he did, and the party reentered the manor, resuming their explorations towards the back area of the first floor. The first room appeared to be a dining room, and was completely empty.
Evil Overlord -- Session 2
S1: Sinister Secret of Saltmarsh The second full game session. Dean (Thick Duck), Mary (Kriselle), Larry (Michael), Karl (Burgess), Todd (Phil), and Patrick. Todd is a new player, with a magic-user.
Initial discussion centered on exploring the mysterious lights and sounds in the manor near Saltmarsh. However, there was some unfinished business to sort out first..
In Dunwitch, a ranger and a magic-user noticed a raving madman standing upon one of the stones at the Holy Day Inn.
Evil Overlord -- Session 1
The first full game session. Dean (Thic Duc), Mary (Kriselle), Doug (Thorbald), Larry (Fafhrd), and Karl (Burgess).
We left the initial group of six people investigating the Sage’s Tower. With one of the players missing, three party members remained just outside the bottom of the staircase, cowering in fear and inexperience… Fafhrd and the Mouser advanced boldly to the right, encountering two doors. One led to a room filled with animals, most of them in cages, but several giant rats and several bat-like creatures turn and rush the party in a frenzied mob.
Evil Overlord -- Session 0
After a routine trip to Rookroost, Tom o’ the Seven Sevens puts out the word to all residents of Dunwitch. Trouble is afoot, he says. The realm needs those of strong arm, quick mind, dextrous fingers. More than that, the realm needs men of good heart and a thirst for adventure.
(“What about ale?” “Aye, that too, but adventure first!”)
All men and women nearing adulthood but not yet settled in their lives, or yearning for something more, and especially anyone who is feeling the call of destiny or who has ever been the subject of a prophecy, are requested to gather in the tavern for an announcement that will have a profound impact on their lives, the lives of all their friends, and even the lives of their livestock and pets.
The Lost Mines of Phandelver -- Session 8
The Lost Mines of Phandelver Dean (Jared), Matt (Spinter Paw), Mariel (Ragash), Chris (Creeper), and James (Kraygen) are returning cast members.
We left the group exploring the Redbrand’s hideout, Ford having left to escort the prisoners home. Ford had declared his intention to take the carpenter’s body with him so it could be buried properly, and indeed when the group returned to the center chamber the body was gone.
Creeper led the way, investigating a corridor into the north-west area of the building.
The Lost Mines of Phandelver -- Session 7
The Lost Mines of Phandelver Dean (Jared), Matt (Spinter Paw), Mariel (Ragash), Jeff (Ford), Chris (Creeper), and James (Kraygen) are returning cast members.
We left the group lurking in the forest near Phandalin, surveiling a small cave that the Redbrands used for some mysterious purpose. Creeper led the way in, finding a passage about a hundred feet long that opened into a rough cavern that had clearly been improved for civilized use.
The Lost Mines of Phandelver -- Session 5
The Lost Mines of Phandelver Dean (Jared), Matt (Spinter Paw), Mariel (Ragash), Coby (Azza), Jeff (Ford), Chris (Creeper), and James (Kraygen) are returning cast members.
We left the group during a brief lull in the action at Cragmaw Keep. Action resumes as the party engages in running battles with a variety of goblins and hobgoblins. Creeper scouted ahead to the northwest area of the castle, finding the next room empty, but hearing the sound of hobgoblins putting on armor from behind a door.
The Lost Mines of Phandelver -- Session 6
The Lost Mines of Phandelver Dean (Jared), Matt (Spinter Paw), Mariel (Ragash), Coby (Kyros), Jeff (Ford), Chris (Creeper), and James (Kraygen) are returning cast members.
We left the group fighting with someone or something who looked like Azza. The creature fell to their attacks quickly, and upon dying, returned to a strange almost gelatinous form in vaguely humanoid shape. It no longer resembled Azza at all by that point. Ford took the items from the body, and both corpses were dragged into the room where the party had made camp.
The Lost Mines of Phandelver -- Session 4
The Lost Mines of Phandelver Dean (Jared), Matt (Spinter Paw), Mariel (Ragash), Coby (Azza), Jeff (Ford), Chris (Creeper), and James (Kraygen) are returning cast members.
We left the group in Phandalin, looking for the location of Cragmaw Keep. They began by speaking with Sister Graele, who did not know herself but did know of a local druid who knew the area. She did not have a way to contact him. However, after discussing the Redbrands (a local group of mercenaries running a protection racket on the town), and getting a feel for the characters, she suggested a mission.
The Lost Mines of Phandelver -- Session 3
The Lost Mines of Phandelver Dean (Jared), Matt (Spinter Paw), Mariel (Ragash), Coby (Azza), Jeff (Ford), Chris (Creeper), and James (Kraygen) are returning cast members.
We left the group in Phandalin, having spent the night at the Stone Hill Inn talking with Sildar. Sildar informed the group that Gundren and his two brothers had rediscovered an entrance to the Wave Echo Cave, one of the old mines worked in the region.